000 01261nam a2200169 4500
999 _c508151
_d508151
008 190313b ||||| |||| 00| 0 eng d
100 _aSohn, Hosung
_93259
245 _aDo public employees "game" performance budgeting systems?"
_bevidence from the program assessment rating tool in Korea
260 _c2018
300 _ap.458-475.
520 _aWe examine whether performance budgeting systems such as the Program Assessment Rating Tool (PART) induce public employees to engage in “gaming” behavior. We propose an algorithm for detecting gaming behavior that makes use of the discrete nature of the PART system in Korea (KPART) and the revealed patterns of the distribution of the KPART scores. By employing the test developed by McCrary, we find suspicious patterns in the density of the KPART scores and evidence points to the fact that manipulation is prevalent in the KPART system. Our analysis suggests that public employees are sensitive to negative incentives and that great care must be taken when designing performance budgeting systems. - Reproduced.
650 _aPerformance budget - Korea
_93260
700 _aBae, Kwang Bin
_93261
773 _aAmerican Review of Public Administration
906 _aBudget - Korea
942 _2ddc
_cAR